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but the CPU2 benchmark, the one with rocket launcher in snowy area, that is just really really bad it averages at 20FPS, but there are many times where it dips to 6 fps.
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I tried the GPU and CPU benchmark, GPU runs great, and CPU1 benchmark is acceptable above 30fps most of the time. quick movement make the screen almost paused for a moment, even the cutscene got choppy, sure there's a lot of action in there compared to my stealth approach in the jungle but it's really distracting. then I reach a village and the game's framerate got bad. Resolution is at 1680 x 1050, 4xAA, with V-sync I use the in game scan and it give me High Setting for all options. I just bought Crysis from Steam sale and I hope some people can help me with the setting and answer some question. I run the game with the -devmode at the end of the shortcut so I can press F3 and just fly around the map Some have guys to shoot, others are just for looking around / seeing what FPS you get
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These are some hand picked maps I really liked. To avoid shadow clipping (from distance, atleast some of it) :Į_gsm_combined=0 e_gsm_depth_bounds_debug=0 These should be used for testing mainly as this will probably kill your performance with everything else added.Į_terrain_occlusion_culling_max_dist = 200Į_terrain_occlusion_culling_precision = 0.1Į_terrain_occlusion_culling_precision_dist_ratio = 3Į_terrain_occlusion_culling_step_size = 4Į_vegetation_sprites_distance_custom_ratio_min = 1 Ok so theres heaps of configs out there to also improve the graphics, alot you can just choose for yourself.Īnd finally heres a config tweak to put in an autoexec to make the draw distance the best.
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Set that in the game console or your config Note that this form of Antialiasing only works if Shaders Quality is High or above, and it is also incompatible with the r_UseEdgeAA command only one or the other can be enabled. To see the values implemented at various AA levels on your particular system, check the two FSAAProfiles.txt files found under your \Program Files\Electronic Arts\Crytek\Crysis\Game\Config directory for details. Ideally you should alter these settings using the in-game Anti-Aliasing Quality setting, since the sample rate and mode values differ depending on both the type of graphics hardware you're running, and whether you're using DX9 or DX10.
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R_FSAA - There are three settings starting with r_FSAA which control Full Screen Anti-Aliasing (FSAA) in Crysis: r_FSAA controls whether Antialiasing is being used (= 1) or not (= 0) r_FSAA_samples determines the actual sample rate of Anti-Aliasing r_FSAA_quality determines the quality mode, affecting the overall type of Anti-Aliasing used in conjunction with the sample rate. Theres also these 3 fsaa console commands to note taken from : I have r_edgeaa turned off as I reckon it blurs too much and it has to be off for normal AA to work. Just crank it in your 3D card menu and in the game aswell.